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	<title>Breaking the Magic Circle &#187; themes</title>
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	<description>Game Research Lab Spring Seminar 2008 Tampere Finland 10-11 April</description>
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		<title>Breaking the Magic Circle &#187; themes</title>
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		<title>CFP announced!</title>
		<link>http://breakingmagiccircle.wordpress.com/2007/11/16/cfp-announced/</link>
		<comments>http://breakingmagiccircle.wordpress.com/2007/11/16/cfp-announced/#comments</comments>
		<pubDate>Fri, 16 Nov 2007 18:21:17 +0000</pubDate>
		<dc:creator>aakoo</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[CFP]]></category>
		<category><![CDATA[huizinga]]></category>
		<category><![CDATA[themes]]></category>

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		<description><![CDATA[The call for papers for the Game Research Lab annual spring seminar is now available. This year topic is &#8220;Breaking the Magic Circle&#8221;, borrowing the concept of Johan Huizinga from the 1930&#8217;s.
&#8220;Huizinga wrote about the free and voluntary nature of play, how it is &#8220;an activity connected with no material interest&#8221; and how it &#8220;proceeds [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=breakingmagiccircle.wordpress.com&blog=1975497&post=11&subd=breakingmagiccircle&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><strong>The call for papers for the Game Research Lab annual spring seminar is now </strong><a href="http://breakingmagiccircle.wordpress.com/cfp-2007/"><strong>available</strong></a><strong>.</strong> This year topic is &#8220;Breaking the Magic Circle&#8221;, borrowing the concept of Johan Huizinga from the 1930&#8217;s.</p>
<p>&#8220;Huizinga wrote about the free and voluntary nature of play, how it is &#8220;an activity connected with no material interest&#8221; and how it &#8220;proceeds within its own proper boundaries of time and space&#8221;, involving and absorbing players utterly into a separate world set off from the &#8220;ordinary&#8221; life, while being created and maintained by communities of players.</p>
<p>&#8220;Breaking the Magic Circle&#8221; seminar invites <strong>presentations from multiple points of view</strong>, including theoretical as well as empirically based studies into that question or expand existing conceptions regarding digital games and play.</p>
<p>Particular fields of study might include, but are not limited to:</p>
<ul>
<li>pervasive, mobile or location based gaming,</li>
<li>alternate reality gaming</li>
<li>casual, non-immersive or coincidental forms of play,</li>
<li>professional gaming,</li>
<li>money gaming, betting and gambling within digital games and play.&#8221;</li>
</ul>
<p>Read the whole call for papers <a href="http://breakingmagiccircle.wordpress.com/cfp-2007/">here</a>.</p>
<address></address>
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